![]() ![]() I didn’t get any further to figure out how you would use graph nodes to generate what is probably a log calculation, but the bottom line seems to be the node is expecting a frequency not a MIDI note number. A Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. To use a trigger counter to generate octaves, the step count would have to multiply the current value by 2 each repeat and could then produce octaves (e.g., if you want to produce A octaves A4=440, A5=440x2, A6=(440x2)x2 etc). This page determines which MIDI in NOTE will trigger a pad, or MIDI out note will. It appears the node expects a frequency and its function is to quantize that to the nearest note in a tempered scale (possibly provided through the array pin?). Alesis SR-16 Manual Online: Assign Midi Note Numbers To Drum Pads (Note). If you were to somehow increment by 523 (resulting in 1046) on the C5 value (the third time through), you’ll get roughly a C6. If you change the trigger counter start value to 261.63 (middle C) and step increment to 261, the first two notes will be (roughly) C4 and C5. The problem is it is expecting a frequency. Hopefully someone else will weigh in who is good with Log functions, but I can shed a little light on what the trigger counter is producing versus what the Midi Quantization is expecting. ![]()
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